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fix(app): recover state after sse reconnect and harden sse streams (#13973)
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@@ -20,7 +20,7 @@ export function applyGlobalEvent(input: {
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setGlobalProject: (next: Project[] | ((draft: Project[]) => void)) => void
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refresh: () => void
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}) {
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if (input.event.type === "global.disposed") {
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if (input.event.type === "global.disposed" || input.event.type === "server.connected") {
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input.refresh()
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return
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}
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