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refactor: replace Bun.sleep with node timers (#15013)
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@@ -3,6 +3,7 @@
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import os from "os"
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import path from "path"
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import fs from "fs/promises"
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import { setTimeout as sleep } from "node:timers/promises"
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import { afterAll } from "bun:test"
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// Set XDG env vars FIRST, before any src/ imports
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@@ -15,7 +16,7 @@ afterAll(async () => {
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typeof error === "object" && error !== null && "code" in error && error.code === "EBUSY"
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const rm = async (left: number): Promise<void> => {
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Bun.gc(true)
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await Bun.sleep(100)
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await sleep(100)
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return fs.rm(dir, { recursive: true, force: true }).catch((error) => {
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if (!busy(error)) throw error
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if (left <= 1) throw error
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