fix: clangd hanging fixed (#3611)

Co-authored-by: Aiden Cline <aidenpcline@gmail.com>
Co-authored-by: GitHub Action <action@github.com>
This commit is contained in:
Filip
2025-11-12 07:21:55 +01:00
committed by GitHub
parent 7c2d4ee79a
commit aa2e2c76c0
4 changed files with 191 additions and 92 deletions

View File

@@ -632,73 +632,135 @@ export namespace LSPServer {
root: NearestRoot(["compile_commands.json", "compile_flags.txt", ".clangd", "CMakeLists.txt", "Makefile"]),
extensions: [".c", ".cpp", ".cc", ".cxx", ".c++", ".h", ".hpp", ".hh", ".hxx", ".h++"],
async spawn(root) {
let bin = Bun.which("clangd", {
PATH: process.env["PATH"] + ":" + Global.Path.bin,
})
if (!bin) {
if (Flag.OPENCODE_DISABLE_LSP_DOWNLOAD) return
log.info("downloading clangd from GitHub releases")
const releaseResponse = await fetch("https://api.github.com/repos/clangd/clangd/releases/latest")
if (!releaseResponse.ok) {
log.error("Failed to fetch clangd release info")
return
const args = ["--background-index", "--clang-tidy"]
const fromPath = Bun.which("clangd")
if (fromPath) {
return {
process: spawn(fromPath, args, {
cwd: root,
}),
}
const release = (await releaseResponse.json()) as any
const platform = process.platform
let assetName = ""
if (platform === "darwin") {
assetName = "clangd-mac-"
} else if (platform === "linux") {
assetName = "clangd-linux-"
} else if (platform === "win32") {
assetName = "clangd-windows-"
} else {
log.error(`Platform ${platform} is not supported by clangd auto-download`)
return
}
assetName += release.tag_name + ".zip"
const asset = release.assets.find((a: any) => a.name === assetName)
if (!asset) {
log.error(`Could not find asset ${assetName} in latest clangd release`)
return
}
const downloadUrl = asset.browser_download_url
const downloadResponse = await fetch(downloadUrl)
if (!downloadResponse.ok) {
log.error("Failed to download clangd")
return
}
const zipPath = path.join(Global.Path.bin, "clangd.zip")
await Bun.file(zipPath).write(downloadResponse)
await $`unzip -o -q ${zipPath}`.quiet().cwd(Global.Path.bin).nothrow()
await fs.rm(zipPath, { force: true })
const extractedDir = path.join(Global.Path.bin, assetName.replace(".zip", ""))
bin = path.join(extractedDir, "bin", "clangd" + (platform === "win32" ? ".exe" : ""))
if (!(await Bun.file(bin).exists())) {
log.error("Failed to extract clangd binary")
return
}
if (platform !== "win32") {
await $`chmod +x ${bin}`.nothrow()
}
log.info(`installed clangd`, { bin })
}
const ext = process.platform === "win32" ? ".exe" : ""
const direct = path.join(Global.Path.bin, "clangd" + ext)
if (await Bun.file(direct).exists()) {
return {
process: spawn(direct, args, {
cwd: root,
}),
}
}
const entries = await fs.readdir(Global.Path.bin, { withFileTypes: true }).catch(() => [])
for (const entry of entries) {
if (!entry.isDirectory()) continue
if (!entry.name.startsWith("clangd_")) continue
const candidate = path.join(Global.Path.bin, entry.name, "bin", "clangd" + ext)
if (await Bun.file(candidate).exists()) {
return {
process: spawn(candidate, args, {
cwd: root,
}),
}
}
}
if (Flag.OPENCODE_DISABLE_LSP_DOWNLOAD) return
log.info("downloading clangd from GitHub releases")
const releaseResponse = await fetch("https://api.github.com/repos/clangd/clangd/releases/latest")
if (!releaseResponse.ok) {
log.error("Failed to fetch clangd release info")
return
}
const release: {
tag_name?: string
assets?: { name?: string; browser_download_url?: string }[]
} = await releaseResponse.json()
const tag = release.tag_name
if (!tag) {
log.error("clangd release did not include a tag name")
return
}
const platform = process.platform
const tokens: Record<string, string> = {
darwin: "mac",
linux: "linux",
win32: "windows",
}
const token = tokens[platform]
if (!token) {
log.error(`Platform ${platform} is not supported by clangd auto-download`)
return
}
const assets = release.assets ?? []
const valid = (item: { name?: string; browser_download_url?: string }) => {
if (!item.name) return false
if (!item.browser_download_url) return false
if (!item.name.includes(token)) return false
return item.name.includes(tag)
}
const asset =
assets.find((item) => valid(item) && item.name?.endsWith(".zip")) ??
assets.find((item) => valid(item) && item.name?.endsWith(".tar.xz")) ??
assets.find((item) => valid(item))
if (!asset?.name || !asset.browser_download_url) {
log.error("clangd could not match release asset", { tag, platform })
return
}
const name = asset.name
const downloadResponse = await fetch(asset.browser_download_url)
if (!downloadResponse.ok) {
log.error("Failed to download clangd")
return
}
const archive = path.join(Global.Path.bin, name)
const buf = await downloadResponse.arrayBuffer()
if (buf.byteLength === 0) {
log.error("Failed to write clangd archive")
return
}
await Bun.write(archive, buf)
const zip = name.endsWith(".zip")
const tar = name.endsWith(".tar.xz")
if (!zip && !tar) {
log.error("clangd encountered unsupported asset", { asset: name })
return
}
if (zip) {
await $`unzip -o -q ${archive}`.quiet().cwd(Global.Path.bin).nothrow()
}
if (tar) {
await $`tar -xf ${archive}`.cwd(Global.Path.bin).nothrow()
}
await fs.rm(archive, { force: true })
const bin = path.join(Global.Path.bin, "clangd_" + tag, "bin", "clangd" + ext)
if (!(await Bun.file(bin).exists())) {
log.error("Failed to extract clangd binary")
return
}
if (platform !== "win32") {
await $`chmod +x ${bin}`.nothrow()
}
await fs.unlink(path.join(Global.Path.bin, "clangd")).catch(() => {})
await fs.symlink(bin, path.join(Global.Path.bin, "clangd")).catch(() => {})
log.info(`installed clangd`, { bin })
return {
process: spawn(bin, ["--background-index", "--clang-tidy"], {
process: spawn(bin, args, {
cwd: root,
}),
}