Refactor to support multiple instances inside single opencode process (#2360)

This release has a bunch of minor breaking changes if you are using opencode plugins or sdk

1. storage events have been removed (we might bring this back but had some issues)
2. concept of `app` is gone - there is a new concept called `project` and endpoints to list projects and get the current project
3. plugin receives `directory` which is cwd and `worktree` which is where the root of the project is if it's a git repo
4. the session.chat function has been renamed to session.prompt in sdk. it no longer requires model to be passed in (model is now an object)
5. every endpoint takes an optional `directory` parameter to operate as though opencode is running in that directory
This commit is contained in:
Dax
2025-09-01 17:15:49 -04:00
committed by GitHub
parent e2df3eb44d
commit f993541e0b
112 changed files with 4303 additions and 3159 deletions

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import { Context } from "../util/context"
import { Project } from "./project"
import { State } from "./state"
const context = Context.create<{ directory: string; worktree: string; project: Project.Info }>("path")
export const Instance = {
async provide<R>(directory: string, cb: () => R): Promise<R> {
const project = await Project.fromDirectory(directory)
return context.provide({ directory, worktree: project.worktree, project }, cb)
},
get directory() {
return context.use().directory
},
get worktree() {
return context.use().worktree
},
get project() {
return context.use().project
},
state<S>(init: () => S, dispose?: (state: Awaited<S>) => Promise<void>): () => S {
return State.create(() => Instance.directory, init, dispose)
},
async dispose() {
await State.dispose(Instance.directory)
},
}

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import z from "zod"
import { Filesystem } from "../util/filesystem"
import path from "path"
import { $ } from "bun"
import { Storage } from "../storage/storage"
import { Log } from "../util/log"
export namespace Project {
const log = Log.create({ service: "project" })
export const Info = z
.object({
id: z.string(),
worktree: z.string(),
vcs: z.literal("git").optional(),
time: z.object({
created: z.number(),
initialized: z.number().optional(),
}),
})
.openapi({
ref: "Project",
})
export type Info = z.infer<typeof Info>
const cache = new Map<string, Info>()
export async function fromDirectory(directory: string) {
log.info("fromDirectory", { directory })
const fn = async () => {
const matches = Filesystem.up({ targets: [".git"], start: directory })
const git = await matches.next().then((x) => x.value)
await matches.return()
if (!git) {
const project: Info = {
id: "global",
worktree: "/",
time: {
created: Date.now(),
},
}
await Storage.write<Info>(["project", "global"], project)
return project
}
let worktree = path.dirname(git)
const [id] = await $`git rev-list --max-parents=0 --all`
.quiet()
.nothrow()
.cwd(worktree)
.text()
.then((x) =>
x
.split("\n")
.filter(Boolean)
.map((x) => x.trim())
.toSorted(),
)
worktree = path.dirname(
await $`git rev-parse --path-format=absolute --git-common-dir`
.quiet()
.nothrow()
.cwd(worktree)
.text()
.then((x) => x.trim()),
)
const project: Info = {
id,
worktree,
vcs: "git",
time: {
created: Date.now(),
},
}
await Storage.write<Info>(["project", id], project)
return project
}
if (cache.has(directory)) {
return cache.get(directory)!
}
const result = await fn()
cache.set(directory, result)
return result
}
export async function setInitialized(projectID: string) {
await Storage.update<Info>(["project", projectID], (draft) => {
draft.time.initialized = Date.now()
})
}
export async function list() {
const keys = await Storage.list(["project"])
return await Promise.all(keys.map((x) => Storage.read<Info>(x)))
}
}

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export namespace State {
interface Entry {
state: any
dispose?: (state: any) => Promise<void>
}
const entries = new Map<string, Map<any, Entry>>()
export function create<S>(root: () => string, init: () => S, dispose?: (state: Awaited<S>) => Promise<void>) {
return () => {
const key = root()
let collection = entries.get(key)
if (!collection) {
collection = new Map<string, Entry>()
entries.set(key, collection)
}
const exists = collection.get(init)
if (exists) return exists.state as S
const state = init()
collection.set(init, {
state,
dispose,
})
return state
}
}
export async function dispose(key: string) {
for (const [_, entry] of entries.get(key)?.entries() ?? []) {
if (!entry.dispose) continue
await entry.dispose(await entry.state)
}
}
}