# E2E Testing Guide ## Build/Lint/Test Commands ```bash # Run all e2e tests bun test:e2e # Run specific test file bun test:e2e -- app/home.spec.ts # Run single test by title bun test:e2e -- -g "home renders and shows core entrypoints" # Run tests with UI mode (for debugging) bun test:e2e:ui # Run tests locally with full server setup bun test:e2e:local # View test report bun test:e2e:report # Typecheck bun typecheck ``` ## Test Structure All tests live in `packages/app/e2e/`: ``` e2e/ ├── fixtures.ts # Test fixtures (test, expect, gotoSession, sdk) ├── actions.ts # Reusable action helpers ├── selectors.ts # DOM selectors ├── utils.ts # Utilities (serverUrl, modKey, path helpers) └── [feature]/ └── *.spec.ts # Test files ``` ## Test Patterns ### Basic Test Structure ```typescript import { test, expect } from "../fixtures" import { promptSelector } from "../selectors" import { withSession } from "../actions" test("test description", async ({ page, sdk, gotoSession }) => { await gotoSession() // or gotoSession(sessionID) // Your test code await expect(page.locator(promptSelector)).toBeVisible() }) ``` ### Using Fixtures - `page` - Playwright page - `sdk` - OpenCode SDK client for API calls - `gotoSession(sessionID?)` - Navigate to session ### Helper Functions **Actions** (`actions.ts`): - `openPalette(page)` - Open command palette - `openSettings(page)` - Open settings dialog - `closeDialog(page, dialog)` - Close any dialog - `openSidebar(page)` / `closeSidebar(page)` - Toggle sidebar - `waitTerminalReady(page, { term? })` - Wait for a mounted terminal to connect and finish rendering output - `runTerminal(page, { cmd, token, term?, timeout? })` - Type into the terminal via the browser and wait for rendered output - `withSession(sdk, title, callback)` - Create temp session - `withProject(...)` - Create temp project/workspace - `sessionIDFromUrl(url)` - Read session ID from URL - `slugFromUrl(url)` - Read workspace slug from URL - `waitSlug(page, skip?)` - Wait for resolved workspace slug - `trackSession(sessionID, directory?)` - Register session for fixture cleanup - `trackDirectory(directory)` - Register directory for fixture cleanup - `clickListItem(container, filter)` - Click list item by key/text **Selectors** (`selectors.ts`): - `promptSelector` - Prompt input - `terminalSelector` - Terminal panel - `sessionItemSelector(id)` - Session in sidebar - `listItemSelector` - Generic list items **Utils** (`utils.ts`): - `modKey` - Meta (Mac) or Control (Linux/Win) - `serverUrl` - Backend server URL - `sessionPath(dir, id?)` - Build session URL ## Code Style Guidelines ### Imports Always import from `../fixtures`, not `@playwright/test`: ```typescript // ✅ Good import { test, expect } from "../fixtures" // ❌ Bad import { test, expect } from "@playwright/test" ``` ### Naming Conventions - Test files: `feature-name.spec.ts` - Test names: lowercase, descriptive: `"sidebar can be toggled"` - Variables: camelCase - Constants: SCREAMING_SNAKE_CASE ### Error Handling Tests should clean up after themselves. Prefer fixture-managed cleanup: ```typescript test("test with cleanup", async ({ page, sdk, gotoSession }) => { await withSession(sdk, "test session", async (session) => { await gotoSession(session.id) // Test code... }) // Auto-deletes session }) ``` - Prefer `withSession(...)` for temp sessions - In `withProject(...)` tests that create sessions or extra workspaces, call `trackSession(sessionID, directory?)` and `trackDirectory(directory)` - This lets fixture teardown abort, wait for idle, and clean up safely under CI concurrency - Avoid calling `sdk.session.delete(...)` directly ### Timeouts Default: 60s per test, 10s per assertion. Override when needed: ```typescript test.setTimeout(120_000) // For long LLM operations test("slow test", async () => { await expect.poll(() => check(), { timeout: 90_000 }).toBe(true) }) ``` ### Selectors Use `data-component`, `data-action`, or semantic roles: ```typescript // ✅ Good await page.locator('[data-component="prompt-input"]').click() await page.getByRole("button", { name: "Open settings" }).click() // ❌ Bad await page.locator(".css-class-name").click() await page.locator("#id-name").click() ``` ### Keyboard Shortcuts Use `modKey` for cross-platform compatibility: ```typescript import { modKey } from "../utils" await page.keyboard.press(`${modKey}+B`) // Toggle sidebar await page.keyboard.press(`${modKey}+Comma`) // Open settings ``` ### Terminal Tests - In terminal tests, type through the browser. Do not write to the PTY through the SDK. - Use `waitTerminalReady(page, { term? })` and `runTerminal(page, { cmd, token, term?, timeout? })` from `actions.ts`. - These helpers use the fixture-enabled test-only terminal driver and wait for output after the terminal writer settles. - Avoid `waitForTimeout` and custom DOM or `data-*` readiness checks. ## Writing New Tests 1. Choose appropriate folder or create new one 2. Import from `../fixtures` 3. Use helper functions from `../actions` and `../selectors` 4. When validating routing, use shared helpers from `../actions`. Workspace URL slugs can be canonicalized on Windows, so assert against canonical or resolved workspace slugs. 5. Clean up any created resources 6. Use specific selectors (avoid CSS classes) 7. Test one feature per test file ## Local Development For UI debugging, use: ```bash bun test:e2e:ui ``` This opens Playwright's interactive UI for step-through debugging.