Files
tf_code/packages/app/e2e/AGENTS.md

217 lines
6.6 KiB
Markdown

# E2E Testing Guide
## Build/Lint/Test Commands
```bash
# Run all e2e tests
bun test:e2e
# Run specific test file
bun test:e2e -- app/home.spec.ts
# Run single test by title
bun test:e2e -- -g "home renders and shows core entrypoints"
# Run tests with UI mode (for debugging)
bun test:e2e:ui
# Run tests locally with full server setup
bun test:e2e:local
# View test report
bun test:e2e:report
# Typecheck
bun typecheck
```
## Test Structure
All tests live in `packages/app/e2e/`:
```
e2e/
├── fixtures.ts # Test fixtures (test, expect, gotoSession, sdk)
├── actions.ts # Reusable action helpers
├── selectors.ts # DOM selectors
├── utils.ts # Utilities (serverUrl, modKey, path helpers)
└── [feature]/
└── *.spec.ts # Test files
```
## Test Patterns
### Basic Test Structure
```typescript
import { test, expect } from "../fixtures"
import { promptSelector } from "../selectors"
import { withSession } from "../actions"
test("test description", async ({ page, sdk, gotoSession }) => {
await gotoSession() // or gotoSession(sessionID)
// Your test code
await expect(page.locator(promptSelector)).toBeVisible()
})
```
### Using Fixtures
- `page` - Playwright page
- `sdk` - OpenCode SDK client for API calls
- `gotoSession(sessionID?)` - Navigate to session
### Helper Functions
**Actions** (`actions.ts`):
- `openPalette(page)` - Open command palette
- `openSettings(page)` - Open settings dialog
- `closeDialog(page, dialog)` - Close any dialog
- `openSidebar(page)` / `closeSidebar(page)` - Toggle sidebar
- `waitTerminalReady(page, { term? })` - Wait for a mounted terminal to connect and finish rendering output
- `runTerminal(page, { cmd, token, term?, timeout? })` - Type into the terminal via the browser and wait for rendered output
- `withSession(sdk, title, callback)` - Create temp session
- `withProject(...)` - Create temp project/workspace
- `sessionIDFromUrl(url)` - Read session ID from URL
- `slugFromUrl(url)` - Read workspace slug from URL
- `waitSlug(page, skip?)` - Wait for resolved workspace slug
- `trackSession(sessionID, directory?)` - Register session for fixture cleanup
- `trackDirectory(directory)` - Register directory for fixture cleanup
- `clickListItem(container, filter)` - Click list item by key/text
**Selectors** (`selectors.ts`):
- `promptSelector` - Prompt input
- `terminalSelector` - Terminal panel
- `sessionItemSelector(id)` - Session in sidebar
- `listItemSelector` - Generic list items
**Utils** (`utils.ts`):
- `modKey` - Meta (Mac) or Control (Linux/Win)
- `serverUrl` - Backend server URL
- `sessionPath(dir, id?)` - Build session URL
## Code Style Guidelines
### Imports
Always import from `../fixtures`, not `@playwright/test`:
```typescript
// ✅ Good
import { test, expect } from "../fixtures"
// ❌ Bad
import { test, expect } from "@playwright/test"
```
### Naming Conventions
- Test files: `feature-name.spec.ts`
- Test names: lowercase, descriptive: `"sidebar can be toggled"`
- Variables: camelCase
- Constants: SCREAMING_SNAKE_CASE
### Error Handling
Tests should clean up after themselves. Prefer fixture-managed cleanup:
```typescript
test("test with cleanup", async ({ page, sdk, gotoSession }) => {
await withSession(sdk, "test session", async (session) => {
await gotoSession(session.id)
// Test code...
}) // Auto-deletes session
})
```
- Prefer `withSession(...)` for temp sessions
- In `withProject(...)` tests that create sessions or extra workspaces, call `trackSession(sessionID, directory?)` and `trackDirectory(directory)`
- This lets fixture teardown abort, wait for idle, and clean up safely under CI concurrency
- Avoid calling `sdk.session.delete(...)` directly
### Timeouts
Default: 60s per test, 10s per assertion. Override when needed:
```typescript
test.setTimeout(120_000) // For long LLM operations
test("slow test", async () => {
await expect.poll(() => check(), { timeout: 90_000 }).toBe(true)
})
```
### Selectors
Use `data-component`, `data-action`, or semantic roles:
```typescript
// ✅ Good
await page.locator('[data-component="prompt-input"]').click()
await page.getByRole("button", { name: "Open settings" }).click()
// ❌ Bad
await page.locator(".css-class-name").click()
await page.locator("#id-name").click()
```
### Keyboard Shortcuts
Use `modKey` for cross-platform compatibility:
```typescript
import { modKey } from "../utils"
await page.keyboard.press(`${modKey}+B`) // Toggle sidebar
await page.keyboard.press(`${modKey}+Comma`) // Open settings
```
### Terminal Tests
- In terminal tests, type through the browser. Do not write to the PTY through the SDK.
- Use `waitTerminalReady(page, { term? })` and `runTerminal(page, { cmd, token, term?, timeout? })` from `actions.ts`.
- These helpers use the fixture-enabled test-only terminal driver and wait for output after the terminal writer settles.
- Avoid `waitForTimeout` and custom DOM or `data-*` readiness checks.
### Wait on state
- Never use wall-clock waits like `page.waitForTimeout(...)` to make a test pass
- Avoid race-prone flows that assume work is finished after an action
- Wait or poll on observable state with `expect(...)`, `expect.poll(...)`, or existing helpers
- Prefer locator assertions like `toBeVisible()`, `toHaveCount(0)`, and `toHaveAttribute(...)` for normal UI state, and reserve `expect.poll(...)` for probe, mock, or backend state
### Add hooks
- If required state is not observable from the UI, add a small test-only driver or probe in app code instead of sleeps or fragile DOM checks
- Keep these hooks minimal and purpose-built, following the style of `packages/app/src/testing/terminal.ts`
- Test-only hooks must be inert unless explicitly enabled; do not add normal-runtime listeners, reactive subscriptions, or per-update allocations for e2e ceremony
- When mocking routes or APIs, expose explicit mock state and wait on that before asserting post-action UI
### Prefer helpers
- Prefer fluent helpers and drivers when they make intent obvious and reduce locator-heavy noise
- Use direct locators when the interaction is simple and a helper would not add clarity
## Writing New Tests
1. Choose appropriate folder or create new one
2. Import from `../fixtures`
3. Use helper functions from `../actions` and `../selectors`
4. When validating routing, use shared helpers from `../actions`. Workspace URL slugs can be canonicalized on Windows, so assert against canonical or resolved workspace slugs.
5. Clean up any created resources
6. Use specific selectors (avoid CSS classes)
7. Test one feature per test file
## Local Development
For UI debugging, use:
```bash
bun test:e2e:ui
```
This opens Playwright's interactive UI for step-through debugging.